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Yahoo Group Archives » Page 133 »

In your opinion...

cooolcatnyc - 05 Dec 2005 13:59:17

What are the top 5 MUST-LEARN surf tunes for any aspiring surf
guitarist?

Top

Richard (errant_jedi) - 05 Dec 2005 15:17:05

Here are the first five that I learned (excluding
Wipeout).
Pipeline
Walk Don't Run
Penetration
Misirlou
Mr. Moto
I think that after Pipeline and WDR I probably learned
the next three at the suggestions of others.
Richard
--- cooolcatnyc <> wrote:
> What are the top 5 MUST-LEARN surf tunes for any
> aspiring surf
> guitarist?
__________________________________
Start your day with Yahoo! - Make it your home page!

Top

DP (noetical1) - 05 Dec 2005 17:58:52

--- cooolcatnyc <> wrote:
"What are the top 5 MUST-LEARN surf tunes for any aspiring
surf guitarist?"
As an older (40 years old) surf guitar dude, my first
learned list looks like this:
1. Pipeline by the Chantays (or Agent Orange)
2. Surf Beat by Dick Dale and the Deltones
3. Mr. Moto by the Belairs (or Agent Orange)
4. Walk, Don't Run by the Ventures (or Billy Strange)
5. Surf Rider by the Lively Ones (or the Ventures)
good luck,
-dp
__________________________________________
Yahoo! DSL – Something to write home about.
Just $16.99/mo. or less.
dsl.yahoo.com

Top

bruce duncan (wetreverb) - 05 Dec 2005 21:09:37

The first five instro's I remember ever working on:
1. Walk Don't Run
2. Raunchy
3. Apache
4. Bulldog
5. Pipeline
Bruce D
Richard <> wrote:
Here are the first five that I learned (excluding
Wipeout).
Pipeline
Walk Don't Run
Penetration
Misirlou
Mr. Moto
I think that after Pipeline and WDR I probably learned
the next three at the suggestions of others.
Richard
--- cooolcatnyc <> wrote:
> What are the top 5 MUST-LEARN surf tunes for any
> aspiring surf
> guitarist?
__________________________________
Start your day with Yahoo! - Make it your home page!
.
Visit for archived messages,
bookmarks, files, polls, etc.
SPONSORED LINKS
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---------------------------------
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To unsubscribe from this group, send an email to:
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---------------------------------
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---------------------------------
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Top

mom_surfing - 05 Dec 2005 21:49:55

WALK DON'T RUN
PIPELINE
MR. MOTO
BAJA
APACHE
and,learn both the lead and rhythm parts
i got my ventures jazzmaster back from having it set up today (i
finally graduated to heavier strings!!) and it plays so nice and
sounds SOOO good.........carol

Top

unlunf - 06 Dec 2005 01:22:46

Fellow list members:
--- cooolcatnyc <adguy67@...> wrote:
>
> What are the top 5 MUST-LEARN surf tunes for any
> aspiring surf guitarist?
So far, Carol (mon_surfing) is the only one to answer the
question, not just give a list of what one first learned.
I'm taking a page out of her book....
Why should you learn a tune? To sound cool to your fellow
players? To be popular with the in-crowd? No, it's to
master certain techniques of playing in the Surf idiom.
Here are 5 tunes, out of potentially thousands, that
will teach you chord progressions, fast rhythmic right
hand technique, left hand fingering techniques that are
both pattern and scale based, double-picking, palm muting,
and if done correctly, the tasteful use of effects. None
of these will likely make the top 5 requests at a show,
but they will each break the ground for learning how
to do something else that -will- be requested, yet in
themselves, they are rewarding to play.
Torquay (or Tequila)
Telstar
Penetration
Diamond Head
Floating
If you're inclined to argue about Floating (LATC) being a
surf tune, that's fine, but remember, it's all about
learning something new. The chord progression in that
one is not a standard surf one (Hell, it's not standard
anything!), but the same can be said about a lot of tunes.
Here, I see the application of something a bit out of the
ordinary, but at the same time, the rhythm keeps it right
in the surf groove. Once you've figured out what key it's
in, the lead comes right to your hand (if you learned
Diamond Head first). After that, the chords should just
fall into place like they had been sitting under your hands
for years. It almost 'self-teaches'. <g> Not to mention
the part about double-picking the entire bridge section on
just one string. <g>
Adjusted for inflation, them's my 13.8 cents worth.
unlunf

Top

Phil Dirt (dirtkfjc) - 06 Dec 2005 01:36:39

It seems to me that if you want to learn how to play the genre, want to learn
the techniques and style elements, then you wouldn't start with Tequila,
Floating or Telstar, none of which are surf instros or have much to add to your
knowledge of playing surf, and you certainly would need to learn Pipeline and
Miserlou, or maybe Surf Beat for the chunk and rhythm. These three in my opinion
influenced a lot of surf instros, along with Penetration. Every song can teach
you something, but surf is not just the lack of a singer. Glissandos, double
picking, whammy, muted reverb, meter, and staccato picking all need to be
mastered.
It's a different question about learning something and/or learning a
requestable song (might as well elarn Free Bird, not that it can't be surfed
up).
Phil
unlunf <> wrote: Fellow list members:
--- cooolcatnyc <adguy67@...> wrote:
Torquay (or Tequila)
Telstar
Penetration
Diamond Head
Floating
[Non-text portions of this message have been removed]

Top

Marty Tippens (mctippens) - 06 Dec 2005 02:07:43

I pro-test, unlunf. The primary focus of surf / instro rock and roll should be
on how much fun ya can have with a guitar and not on a "Surf Idiom" to be
disected into proper techniques and tasteful execution of floor pedals. Picking
up tunes with the intention of sounding cool to the in-crowd is a nice
motivating way t'go.
To the question of what to learn: A surf player should at least know these tunes
-
Pipeline
Penetration
WDR
Baja
Miserlou
-Marty
----- Original Message -----
From: unlunf
To:
Sent: Monday, December 05, 2005 11:22 PM
Subject: [SurfGuitar101] Re: In your opinion...
Fellow list members:
--- cooolcatnyc <adguy67@...> wrote:
>
> What are the top 5 MUST-LEARN surf tunes for any
> aspiring surf guitarist?
So far, Carol (mon_surfing) is the only one to answer the
question, not just give a list of what one first learned.
I'm taking a page out of her book....
Why should you learn a tune? To sound cool to your fellow
players? To be popular with the in-crowd? No, it's to
master certain techniques of playing in the Surf idiom.
Here are 5 tunes, out of potentially thousands, that
will teach you chord progressions, fast rhythmic right
hand technique, left hand fingering techniques that are
both pattern and scale based, double-picking, palm muting,
and if done correctly, the tasteful use of effects. None
of these will likely make the top 5 requests at a show,
but they will each break the ground for learning how
to do something else that -will- be requested, yet in
themselves, they are rewarding to play.
Torquay (or Tequila)
Telstar
Penetration
Diamond Head
Floating
If you're inclined to argue about Floating (LATC) being a
surf tune, that's fine, but remember, it's all about
learning something new. The chord progression in that
one is not a standard surf one (Hell, it's not standard
anything!), but the same can be said about a lot of tunes.
Here, I see the application of something a bit out of the
ordinary, but at the same time, the rhythm keeps it right
in the surf groove. Once you've figured out what key it's
in, the lead comes right to your hand (if you learned
Diamond Head first). After that, the chords should just
fall into place like they had been sitting under your hands
for years. It almost 'self-teaches'. <g> Not to mention
the part about double-picking the entire bridge section on
just one string. <g>
Adjusted for inflation, them's my 13.8 cents worth.
unlunf
.
Visit for archived messages,
bookmarks, files, polls, etc.
SPONSORED LINKS Guitar music theory Stringed instruments Guitar music book
Guitar sheet music Guitar music sheets Guitar technique
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS
a.. Visit your group "SurfGuitar101" on the web.
b.. To unsubscribe from this group, send an email to:
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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[Non-text portions of this message have been removed]

Top

bruce duncan (wetreverb) - 06 Dec 2005 02:49:12

mom_surfing <> wrote: i got my ventures jazzmaster back
from having it set up today (i
finally graduated to heavier strings!!) and it plays so nice and
sounds SOOO good.........carol
As I assured you it would, Carol! I am so delighted to hear that you like
this Jazzmaster!!
Bruce D
.
Visit for archived messages,
bookmarks, files, polls, etc.
SPONSORED LINKS
Guitar music theory Stringed instruments Guitar music book
Guitar sheet music Guitar music sheets Guitar technique
---------------------------------
YAHOO! GROUPS LINKS
Visit your group "SurfGuitar101" on the web.
To unsubscribe from this group, send an email to:
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
---------------------------------
"There's no such thing as too much reverb"
Bruce D
---------------------------------
Yahoo! Personals
Single? There's someone we'd like you to meet.
Lots of someones, actually. Yahoo! Personals
[Non-text portions of this message have been removed]

Top

Gavin Ehringer (windanseabeachboy) - 06 Dec 2005 10:30:57

1. Pipeline
2. Miserlou
3. Baja
4. Mr. Moto
5. Apache
>
> As an older (40 years old) surf guitar dude, my first
> learned list looks like this:
>
> 1. Pipeline by the Chantays (or Agent Orange)
> 2. Surf Beat by Dick Dale and the Deltones
> 3. Mr. Moto by the Belairs (or Agent Orange)
> 4. Walk, Don't Run by the Ventures (or Billy Strange)
> 5. Surf Rider by the Lively Ones (or the Ventures)
>
> good luck,
> -dp
>
>
>
>
> __________________________________________
> Yahoo! DSL – Something to write home about.
> Just $16.99/mo. or less.
> dsl.yahoo.com
>

Top

DP (noetical1) - 06 Dec 2005 10:57:07

--- cooolcatnyc <adguy67@...> wrote:
"What are the top 5 MUST-LEARN surf tunes for any aspiring
surf guitarist?"
As an older (40 years old) surf guitar dude, my first
learned list looks like this:
1. Pipeline by the Chantays (or Agent Orange)
pipeline has many of the elements of surf music: a great
rhythm, a haunting melody, a challenging piano part that is
fun to play on guitar.
2. Surf Beat by Dick Dale and the Deltones
surf beat has great rhythm, pulsing chords and a cool "Dick
Dale" staccato/tremelo-picked style lead riff.
3. Mr. Moto by the Belairs (or Agent Orange)
good rhythm guitar, great lead riff.
4. Walk, Don't Run by the Ventures (or Billy Strange)
classic descending chord pattern, tricky melody line, nice
transition or bridge.
5. Surf Rider by the Lively Ones (or the Ventures)
cool combination of single line melodies and arppegiated
chords.
good luck,
-dp
__________________________________________
Yahoo! DSL – Something to write home about.
Just $16.99/mo. or less.
dsl.yahoo.com

Top

unlunf - 06 Dec 2005 11:54:37

Marty and Phil,
It seems to me that we're treading close to the line
again about what's surf, and what ain't. That said,
I think we're all agreed that if it's close, it's
worth considering, for whatever reason you might
wish. My particular reason is to be able to learn
how to play guitar, not how to impress the girls
for a few moments, and then have to put the ax back
down and do something else. I wanna be a musician,
not a flash in the pan. <still working on it>
DP inserted comments into his post showing what was
to be gained from learning each tune. I thought of
that, then decided to just list the techniques up
front. Maybe I should go back and edit my list, but
instead I think I'll just make a couple of points,
and let it go.
I do agree that fun is the entire reason for playing
music, any genre. However, some of us are just as
turned on by the facet of doing things correctly, be
it a glissando, or merely a constructing a chord.
I certainly am not the "proper technique police",
I'd have to jump myownself first. <g> But I strive
to attain the level of skill that not only enables
me to play such and such a tune as closely as possible
to the original, but also to let me leap to the next
level, where I can start improvising along the same
lines, and the perhaps take it even further out into
left field. No one can do that without a good found-
ation in technique, theory, meter.... in short, I'd
hazard to call it "musicianship".
One might get close, and one can have a lot of fun
without musicianship, but it's already hard to get a
chance to play in front of a paying audience, one
certainly won't do the genre any favors if they don't
have the chops to back up their billing when they do
get out to play. Fun is fun, but as the THX ads will
tell you, "The Audience Is Listening". The inferred
keyword there is "Paying": The Paying Audience is
Listening, and they won't ask you to come back, if you
don't have the basics down pat.
OK, the idea probably sits well with the majority of
you, even if I was a bit heavy at the end. Sorry,
it's still early, and I'm working on Java cup #1. <g>
Now, if we consider the fact that a budding player
wants to learn something quickly, for whatever reason,
then by all means, the standard staples are the best
place to start. In fact, I'd nominate Wipeout as the
very first tune - how much easier can it get, and still
be a good foundational piece? Following a very simple
beat, all the fingerings are easy, the right hand isn't
overly taxed, nor is the left hand; the rhythm is
straight 12 bar; and after hearing others around you
get it right, you'll be 'counting in your head' along
with the drum solo for when to strum the next chord
with no problems at all. Very tidy way to learn the
rudiments, IMO.
I should have thought of that first, and I would have
pulled Floating. But Torquay is more important, at
first, than trying to master the very difficult (to
a rookie) double picking of Pipeline's glissando.
Torquay and Tequila make you use the left hand pinkie,
and if you do it right, you'll suddenly see why everyone
is harping on learning the basic scales. The fingering
will literally pop out at you, and you've just made
another, almost intuitive, leap in knowledge and ability.
And that translates to fun, at least to me.
So what is unlunf saying here? I'm saying that you can
take the short view, and jump in and look cool, or you
can take the long view, and learn properly from the
beginning, and still have fun. Your mindset is the
guiding factor here, and I'm not out to change it, I'm
only out to remind you that both avenues are open to
you at all times. If you want to skip back and forth,
that's probably a good thing - let your muse take you
where it will!
After all, that is why we're called musicians. <g>
unlunf
--- In , "Marty Tippens" <mctippens@e...> wrote:
>
> I pro-test, unlunf. The primary focus of surf / instro
> rock and roll should be on how much fun ya can have with
> a guitar and not on a "Surf Idiom" to be disected into
> proper techniques and tasteful execution of floor pedals.
> Picking up tunes with the intention of sounding cool to
> the in-crowd is a nice motivating way t'go.
>
> To the question of what to learn: A surf player should at
> least know these tunes -
>
> Pipeline
> Penetration
> WDR
> Baja
> Miserlou
>
> -Marty
>
>
~!~!~!~!~!~!~!
--- In , Phil Dirt <phildirt@r...> wrote:
>
> It seems to me that if you want to learn how to play the
> genre, want to learn the techniques and style elements,
> then you wouldn't start with Tequila, Floating or Telstar,
> none of which are surf instros or have much to add to your
> knowledge of playing surf, and you certainly would need to
> learn Pipeline and Miserlou, or maybe Surf Beat for the
> chunk and rhythm. These three in my opinion influenced a
> lot of surf instros, along with Penetration. Every song can
> teach you something, but surf is not just the lack of a
> singer. Glissandos, double picking, whammy, muted reverb,
> meter, and staccato picking all need to be mastered.
>
> It's a different question about learning something and/or
> learning a requestable song (might as well elarn Free Bird,
> not that it can't be surfed up).
>
> Phil
>

Top

spskins - 06 Dec 2005 12:30:24

My particular reason is to be able to learn
how to play guitar, not how to impress the girls
Anybody who says something like this is kidding themselves.<g>
--- In , "unlunf" <unlunf@y...> wrote:
>
> Marty and Phil,
>
> It seems to me that we're treading close to the line
> again about what's surf, and what ain't. That said,
> I think we're all agreed that if it's close, it's
> worth considering, for whatever reason you might
> wish. My particular reason is to be able to learn
> how to play guitar, not how to impress the girls
> for a few moments, and then have to put the ax back
> down and do something else. I wanna be a musician,
> not a flash in the pan. <still working on it>
>
> DP inserted comments into his post showing what was
> to be gained from learning each tune. I thought of
> that, then decided to just list the techniques up
> front. Maybe I should go back and edit my list, but
> instead I think I'll just make a couple of points,
> and let it go.
>
> I do agree that fun is the entire reason for playing
> music, any genre. However, some of us are just as
> turned on by the facet of doing things correctly, be
> it a glissando, or merely a constructing a chord.
> I certainly am not the "proper technique police",
> I'd have to jump myownself first. <g> But I strive
> to attain the level of skill that not only enables
> me to play such and such a tune as closely as possible
> to the original, but also to let me leap to the next
> level, where I can start improvising along the same
> lines, and the perhaps take it even further out into
> left field. No one can do that without a good found-
> ation in technique, theory, meter.... in short, I'd
> hazard to call it "musicianship".
>
> One might get close, and one can have a lot of fun
> without musicianship, but it's already hard to get a
> chance to play in front of a paying audience, one
> certainly won't do the genre any favors if they don't
> have the chops to back up their billing when they do
> get out to play. Fun is fun, but as the THX ads will
> tell you, "The Audience Is Listening". The inferred
> keyword there is "Paying": The Paying Audience is
> Listening, and they won't ask you to come back, if you
> don't have the basics down pat.
>
> OK, the idea probably sits well with the majority of
> you, even if I was a bit heavy at the end. Sorry,
> it's still early, and I'm working on Java cup #1. <g>
>
> Now, if we consider the fact that a budding player
> wants to learn something quickly, for whatever reason,
> then by all means, the standard staples are the best
> place to start. In fact, I'd nominate Wipeout as the
> very first tune - how much easier can it get, and still
> be a good foundational piece? Following a very simple
> beat, all the fingerings are easy, the right hand isn't
> overly taxed, nor is the left hand; the rhythm is
> straight 12 bar; and after hearing others around you
> get it right, you'll be 'counting in your head' along
> with the drum solo for when to strum the next chord
> with no problems at all. Very tidy way to learn the
> rudiments, IMO.
>
> I should have thought of that first, and I would have
> pulled Floating. But Torquay is more important, at
> first, than trying to master the very difficult (to
> a rookie) double picking of Pipeline's glissando.
> Torquay and Tequila make you use the left hand pinkie,
> and if you do it right, you'll suddenly see why everyone
> is harping on learning the basic scales. The fingering
> will literally pop out at you, and you've just made
> another, almost intuitive, leap in knowledge and ability.
> And that translates to fun, at least to me.
>
> So what is unlunf saying here? I'm saying that you can
> take the short view, and jump in and look cool, or you
> can take the long view, and learn properly from the
> beginning, and still have fun. Your mindset is the
> guiding factor here, and I'm not out to change it, I'm
> only out to remind you that both avenues are open to
> you at all times. If you want to skip back and forth,
> that's probably a good thing - let your muse take you
> where it will!
>
> After all, that is why we're called musicians. <g>
>
>
> unlunf
>
>
> --- In , "Marty Tippens"
<mctippens@e...> wrote:
> >
> > I pro-test, unlunf. The primary focus of surf / instro
> > rock and roll should be on how much fun ya can have with
> > a guitar and not on a "Surf Idiom" to be disected into
> > proper techniques and tasteful execution of floor pedals.
> > Picking up tunes with the intention of sounding cool to
> > the in-crowd is a nice motivating way t'go.
> >
> > To the question of what to learn: A surf player should at
> > least know these tunes -
> >
> > Pipeline
> > Penetration
> > WDR
> > Baja
> > Miserlou
> >
> > -Marty
> >
> >
> ~!~!~!~!~!~!~!
> --- In , Phil Dirt <phildirt@r...> wrote:
> >
> > It seems to me that if you want to learn how to play the
> > genre, want to learn the techniques and style elements,
> > then you wouldn't start with Tequila, Floating or Telstar,
> > none of which are surf instros or have much to add to your
> > knowledge of playing surf, and you certainly would need to
> > learn Pipeline and Miserlou, or maybe Surf Beat for the
> > chunk and rhythm. These three in my opinion influenced a
> > lot of surf instros, along with Penetration. Every song can
> > teach you something, but surf is not just the lack of a
> > singer. Glissandos, double picking, whammy, muted reverb,
> > meter, and staccato picking all need to be mastered.
> >
> > It's a different question about learning something and/or
> > learning a requestable song (might as well elarn Free Bird,
> > not that it can't be surfed up).
> >
> > Phil
> >
>

Top

gunkadisc - 06 Dec 2005 12:35:38

Wow DP, what a cowinkydink, I started with the same tunes! The main
reason is those were the records passed down to me by my oldest
brother. Lucky ass me! It's good to start with classics, since
everyone knows them you have a better chance of jamming them with
others. Don't forget to have fun! ~Mike/Agent Orange
PS: Agent Orange starts West Coast Tour Tomorrow with Sammy back on
bass for this one! Check the website later today for tour dates.
Hope to see some of you out there!
--- In , DP <noetical1@y...> wrote:
>
> --- cooolcatnyc <adguy67@> wrote:
>
> "What are the top 5 MUST-LEARN surf tunes for any aspiring
> surf guitarist?"
>
>
> As an older (40 years old) surf guitar dude, my first
> learned list looks like this:
>
> 1. Pipeline by the Chantays (or Agent Orange)
> pipeline has many of the elements of surf music: a great
> rhythm, a haunting melody, a challenging piano part that is
> fun to play on guitar.
>
> 2. Surf Beat by Dick Dale and the Deltones
> surf beat has great rhythm, pulsing chords and a cool "Dick
> Dale" staccato/tremelo-picked style lead riff.
>
> 3. Mr. Moto by the Belairs (or Agent Orange)
> good rhythm guitar, great lead riff.
>
> 4. Walk, Don't Run by the Ventures (or Billy Strange)
> classic descending chord pattern, tricky melody line, nice
> transition or bridge.
>
> 5. Surf Rider by the Lively Ones (or the Ventures)
> cool combination of single line melodies and arppegiated
> chords.
>
>
> good luck,
> -dp
>
>
>
>
>
>
>
> __________________________________________
> Yahoo! DSL – Something to write home about.
> Just $16.99/mo. or less.
> dsl.yahoo.com
>

Top

Phil Dirt (dirtkfjc) - 06 Dec 2005 13:07:49

My only reason for responding was that the premise was learning how to play the
genre, so it seemed only right to learn surf instros. Since your actual goal is
broader than that, or perhaps more personal, then you should chase anything that
works for you. Everyone learns best when they are having fun and are intriguiged
by what they are learning. You can come at it from any direction. Rock on (or is
that Surf On!).
Phil
unlunf <> wrote: Marty and Phil,
It seems to me that we're treading close to the line
again about what's surf, and what ain't. That said,
I think we're all agreed that if it's close, it's
worth considering, for whatever reason you might
wish. My particular reason is to be able to learn
how to play guitar, not how to impress the girls
for a few moments, and then have to put the ax back
down and do something else. I wanna be a musician,
not a flash in the pan. <still working on it>
unlunf
[Non-text portions of this message have been removed]

Top

Monty Roach (mont7669) - 06 Dec 2005 13:09:26

I learned Mr. Moto from listening to your guys (Agent Orange) version. I had
like 3 others, I believe, one from Bel Airs, Jon and the Nightriders and The
Centurions. I am not saying these others were bad, by no means, I just liked
going with the Agent Orange style.
----- Original Message -----
From: "gunkadisc" <>
To: <>
Sent: Tuesday, December 06, 2005 10:35 AM
Subject: [SurfGuitar101] Re: In your opinion...
> Wow DP, what a cowinkydink, I started with the same tunes! The main
> reason is those were the records passed down to me by my oldest
> brother. Lucky ass me! It's good to start with classics, since
> everyone knows them you have a better chance of jamming them with
> others. Don't forget to have fun! ~Mike/Agent Orange
> PS: Agent Orange starts West Coast Tour Tomorrow with Sammy back on
> bass for this one! Check the website later today for tour dates.
>
> Hope to see some of you out there!
>
> --- In , DP <noetical1@y...> wrote:
>>
>> --- cooolcatnyc <adguy67@> wrote:
>>
>> "What are the top 5 MUST-LEARN surf tunes for any aspiring
>> surf guitarist?"
>>
>>
>> As an older (40 years old) surf guitar dude, my first
>> learned list looks like this:
>>
>> 1. Pipeline by the Chantays (or Agent Orange)
>> pipeline has many of the elements of surf music: a great
>> rhythm, a haunting melody, a challenging piano part that is
>> fun to play on guitar.
>>
>> 2. Surf Beat by Dick Dale and the Deltones
>> surf beat has great rhythm, pulsing chords and a cool "Dick
>> Dale" staccato/tremelo-picked style lead riff.
>>
>> 3. Mr. Moto by the Belairs (or Agent Orange)
>> good rhythm guitar, great lead riff.
>>
>> 4. Walk, Don't Run by the Ventures (or Billy Strange)
>> classic descending chord pattern, tricky melody line, nice
>> transition or bridge.
>>
>> 5. Surf Rider by the Lively Ones (or the Ventures)
>> cool combination of single line melodies and arppegiated
>> chords.
>>
>>
>> good luck,
>> -dp
>>
>>
>>
>>
>>
>>
>>
>> __________________________________________
>> Yahoo! DSL - Something to write home about.
>> Just $16.99/mo. or less.
>> dsl.yahoo.com
>>
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DP (noetical1) - 06 Dec 2005 14:04:48

Mike:
Agent Orange's "Bitchen Summer" EP was an early "must
learn" surf record for me way back in the 1980s...I'm
pleased to hear that you all are headed out to play live
soon. I hope I get the opportunity to catch an Agent
Orange gig soon.
best wishes,
-dp
PS: Most of my early LP records came from my dad...he
graduated from Rancho Alamitas High School back in 1962 and
was one of those Rendevous ballroom kids back in the day.
He had a ton of cool LPs and 45s and a bunch of firsthand
experiece with the Orange County early-60s surf and car
culture.
--- gunkadisc <> wrote:
> Wow DP, what a cowinkydink, I started with the same
> tunes! The main
> reason is those were the records passed down to me by my
> oldest
> brother. Lucky ass me! It's good to start with classics,
> since
> everyone knows them you have a better chance of jamming
> them with
> others. Don't forget to have fun! ~Mike/Agent Orange
> PS: Agent Orange starts West Coast Tour Tomorrow with
> Sammy back on
> bass for this one! Check the website later today for tour
> dates.
>
> Hope to see some of you out there!
>
> --- In , DP <noetical1@y...>
> wrote:
> >
> > --- cooolcatnyc <adguy67@> wrote:
> >
> > "What are the top 5 MUST-LEARN surf tunes for any
> aspiring
> > surf guitarist?"
> >
> >
> > As an older (40 years old) surf guitar dude, my first
> > learned list looks like this:
> >
> > 1. Pipeline by the Chantays (or Agent Orange)
> > pipeline has many of the elements of surf music: a
> great
> > rhythm, a haunting melody, a challenging piano part
> that is
> > fun to play on guitar.
> >
> > 2. Surf Beat by Dick Dale and the Deltones
> > surf beat has great rhythm, pulsing chords and a cool
> "Dick
> > Dale" staccato/tremelo-picked style lead riff.
> >
> > 3. Mr. Moto by the Belairs (or Agent Orange)
> > good rhythm guitar, great lead riff.
> >
> > 4. Walk, Don't Run by the Ventures (or Billy Strange)
> > classic descending chord pattern, tricky melody line,
> nice
> > transition or bridge.
> >
> > 5. Surf Rider by the Lively Ones (or the Ventures)
> > cool combination of single line melodies and
> arppegiated
> > chords.
> >
> >
> > good luck,
> > -dp
__________________________________________
Yahoo! DSL – Something to write home about.
Just $16.99/mo. or less.
dsl.yahoo.com

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mom_surfing - 06 Dec 2005 15:13:17

--- In , "spskins" <superchimp9@h...> wrote:
>
>
> My particular reason is to be able to learn
> how to play guitar, not how to impress the girls
>
> Anybody who says something like this is kidding themselves.<g>
i didn't want to impress the girls :-D
mom aka carol

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mctippens - 06 Dec 2005 15:27:55

I was not at all interested in what is surf and what ain't and
therefore used the words surf / instro.
Learning the guitar for the sake of learning the guitar is not very
motivating. I don't believe anyone really does that. We learn the
guitar to impress the girls, our friends, ourselves, our families
etc... That's what keeps a musician going and keeps one from putting
the guitar down.
-Marty
--- In , "unlunf" <unlunf@y...> wrote:
>
> Marty and Phil,
>
> It seems to me that we're treading close to the line
> again about what's surf, and what ain't. That said,
> I think we're all agreed that if it's close, it's
> worth considering, for whatever reason you might
> wish. My particular reason is to be able to learn
> how to play guitar, not how to impress the girls
> for a few moments, and then have to put the ax back
> down and do something else. I wanna be a musician,
> not a flash in the pan. <still working on it>
>
> DP inserted comments into his post showing what was
> to be gained from learning each tune. I thought of
> that, then decided to just list the techniques up
> front. Maybe I should go back and edit my list, but
> instead I think I'll just make a couple of points,
> and let it go.
>
> I do agree that fun is the entire reason for playing
> music, any genre. However, some of us are just as
> turned on by the facet of doing things correctly, be
> it a glissando, or merely a constructing a chord.
> I certainly am not the "proper technique police",
> I'd have to jump myownself first. <g> But I strive
> to attain the level of skill that not only enables
> me to play such and such a tune as closely as possible
> to the original, but also to let me leap to the next
> level, where I can start improvising along the same
> lines, and the perhaps take it even further out into
> left field. No one can do that without a good found-
> ation in technique, theory, meter.... in short, I'd
> hazard to call it "musicianship".
>
> One might get close, and one can have a lot of fun
> without musicianship, but it's already hard to get a
> chance to play in front of a paying audience, one
> certainly won't do the genre any favors if they don't
> have the chops to back up their billing when they do
> get out to play. Fun is fun, but as the THX ads will
> tell you, "The Audience Is Listening". The inferred
> keyword there is "Paying": The Paying Audience is
> Listening, and they won't ask you to come back, if you
> don't have the basics down pat.
>
> OK, the idea probably sits well with the majority of
> you, even if I was a bit heavy at the end. Sorry,
> it's still early, and I'm working on Java cup #1. <g>
>
> Now, if we consider the fact that a budding player
> wants to learn something quickly, for whatever reason,
> then by all means, the standard staples are the best
> place to start. In fact, I'd nominate Wipeout as the
> very first tune - how much easier can it get, and still
> be a good foundational piece? Following a very simple
> beat, all the fingerings are easy, the right hand isn't
> overly taxed, nor is the left hand; the rhythm is
> straight 12 bar; and after hearing others around you
> get it right, you'll be 'counting in your head' along
> with the drum solo for when to strum the next chord
> with no problems at all. Very tidy way to learn the
> rudiments, IMO.
>
> I should have thought of that first, and I would have
> pulled Floating. But Torquay is more important, at
> first, than trying to master the very difficult (to
> a rookie) double picking of Pipeline's glissando.
> Torquay and Tequila make you use the left hand pinkie,
> and if you do it right, you'll suddenly see why everyone
> is harping on learning the basic scales. The fingering
> will literally pop out at you, and you've just made
> another, almost intuitive, leap in knowledge and ability.
> And that translates to fun, at least to me.
>
> So what is unlunf saying here? I'm saying that you can
> take the short view, and jump in and look cool, or you
> can take the long view, and learn properly from the
> beginning, and still have fun. Your mindset is the
> guiding factor here, and I'm not out to change it, I'm
> only out to remind you that both avenues are open to
> you at all times. If you want to skip back and forth,
> that's probably a good thing - let your muse take you
> where it will!
>
> After all, that is why we're called musicians. <g>
>
>
> unlunf
>
>
> --- In , "Marty Tippens"
<mctippens@e...> wrote:
> >
> > I pro-test, unlunf. The primary focus of surf / instro
> > rock and roll should be on how much fun ya can have with
> > a guitar and not on a "Surf Idiom" to be disected into
> > proper techniques and tasteful execution of floor pedals.
> > Picking up tunes with the intention of sounding cool to
> > the in-crowd is a nice motivating way t'go.
> >
> > To the question of what to learn: A surf player should at
> > least know these tunes -
> >
> > Pipeline
> > Penetration
> > WDR
> > Baja
> > Miserlou
> >
> > -Marty
> >
> >
> ~!~!~!~!~!~!~!
> --- In , Phil Dirt <phildirt@r...>
wrote:
> >
> > It seems to me that if you want to learn how to play the
> > genre, want to learn the techniques and style elements,
> > then you wouldn't start with Tequila, Floating or Telstar,
> > none of which are surf instros or have much to add to your
> > knowledge of playing surf, and you certainly would need to
> > learn Pipeline and Miserlou, or maybe Surf Beat for the
> > chunk and rhythm. These three in my opinion influenced a
> > lot of surf instros, along with Penetration. Every song can
> > teach you something, but surf is not just the lack of a
> > singer. Glissandos, double picking, whammy, muted reverb,
> > meter, and staccato picking all need to be mastered.
> >
> > It's a different question about learning something and/or
> > learning a requestable song (might as well elarn Free Bird,
> > not that it can't be surfed up).
> >
> > Phil
> >
>

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unlunf - 06 Dec 2005 15:36:45

Phil,
> Everyone learns best when they are having fun and are
> intriguiged by what they are learning.
Words to live by, short and sweet. Thanks.
unlunf
--- In , Phil Dirt <phildirt@r...> wrote:
>
> My only reason for responding was that the premise was learning
> how to play the genre, so it seemed only right to learn surf
> instros. Since your actual goal is broader than that, or perhaps
> more personal, then you should chase anything that works for you.
> Everyone learns best when they are having fun and are intriguiged
> by what they are learning. You can come at it from any direction.
> Rock on (or is that Surf On!).
>
> Phil
>

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